Work · 2012 — today
A decade of shipping the thing.
Not just the mockup — the thing. Every role below involved both designing the interface and getting it into production, usually with my own hands on the keyboard.
01 History
Six chapters.
-
2024 — 2025
Consultant — UI/UX Lead
Changepond Technologies · RemoteLed UI/UX across client engagements as a consultant — owning design direction from discovery through delivery, working remotely with distributed product and engineering teams in Chennai and beyond.
-
2022 — 2024
Technical Lead — UX Design & Development
TeKreant · HyderabadRan the bridge between design and engineering: motion-rich interfaces built on GSAP, utility-first systems on Tailwind, and a team that shipped both the pixels and the pull requests.
-
2021 — 2022
Consultant — UI/UX Designer
MTX Group · HyderabadDesigned accessible, WCAG-compliant experiences for public-sector and enterprise products. Inclusive design at the scale where it matters most — when the user can't choose a different product.
-
2017 — 2021
UX / UI Developer
Warrous · HyderabadFour years of product front-end in agile teams: React, Angular 2+, TypeScript, custom AngularJS directives, and W3C-standard responsive builds. Also worked directly with the CEO and marketing directors on campaigns, microsites and landing pages.
-
2015 — 2017
Web & UI Designer
9Grid Technologies · HyderabadTurned wireframes into cross-browser, table-less UIs with fluid and elastic layouts. Bi-weekly sprints, daily scrum, JavaScript validations, and high-fidelity prototypes for web and mobile.
-
2012 — 2021
Web Designer & Developer
Manne Technologies · IndependentMy own part-time practice and the origin story: nine years of building WordPress sites for small businesses, learning the whole stack by being the whole team.
02 How I work
Four stubborn principles.
-
Prototype in the real material
Figma is for thinking; the browser is for truth. The earlier an idea meets real text, real data and a real viewport, the fewer expensive surprises later.
-
Accessibility is the floor
WCAG isn't a sprint ticket or a final-week audit. Keyboard paths, contrast and screen-reader sense are designed in from the first wireframe — they're part of what "done" means.
-
Motion is information
Animation should tell users where something came from, where it went, or what just changed. If it only decorates, it gets cut — and it always respects reduced-motion settings.
-
Fewer, better
Every screen earns its complexity or loses it. The best compliment an interface can get is that nobody mentions it — it just felt obvious.